There are quite a few things to write about today… I’m going to go one at a time, starting with the announcement that Moderator Applications have been released. After the past few months, a few of members of our Moderator team have either become inactive, resigned, or just lost their powers due to other reasons. Because such a large quantity of Moderators are not part of the team anymore, we are looking for other users to replace them.
Their are five spots open, each definitely in need of a fresh new Moderator. As always, the community has become very excited and anxious; people want to know whether they have a good chance of being chosen or not. I wish the best if luck to every applicant, and I look forward to reading what you have to say. Just remember, get your applications in by December 1st, and fill out your application to the best of your ability.
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Yet another bit of good news, PizzaBoy has returned! He had deleted his account, but has now recreated the same account and will hopefully continue playing Atmosphir. I was joyed to see it when he made the thread of his arrival, I think we all were. I hope he will become as valued a member of the community as he used to be, and that we can forget he ever left. Welcome back PizzaBoy, I’m sure glad to see you; they always come back.
You can read PizzaBoy’s thread here.
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Dave, without any warning, released even more Stratosphir footage in another Quick Look video the other day. I think we were all surprised to suddenly see it up on the Front Page and and News Page. It showed quite a lot improvements and amazing concepts. The video consisted of a lot of events, but I hope this list sums it all up for you:
- Moving platform triggers and waypoints
- A waterfall, made of a rotated water block set vertical
- New bombable blocks
- New animations for things like combat, walking, climbing, and jumping
- More bomb-cannon aiming
- Improved graphics and textures
- Resized and rotated blocks
- Crows following the character
I hope that described the video all of you reading, you can watch it in its fullest here.
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In addition, voting for Arcade09 has begun. Remember to send your votes in to user Atmosphirvote by tonight (November 27). Good luck to all the participants in this last design challenge before Stratosphir, and I can’t wait to see who won! Stay updated with Atmosphiric to see the results.
I am quite impressed with the entries to Arcade09, a lot of them are some of the best levels I have seen to date! I’m sure it will be a close run between many of the levels, because very many are brilliantly designed and well-deserving of an honorable placement within the top ten. Again, good luck to everyone!